Ignathar, the Kingdom of Primordial Forges, was a domain of metal and stone, where basalt mountains rose like natural fortresses, cut by magma rivers that lit the horizon with a crimson glow. Colossal forges echoed with the clang of hammers, and the air carried the scent of hot iron, coal, and sulfur. Polished steel towers reflected the light of flames, while stone bridges linked floating smelting platforms. The inhabitants—human smiths, stone golems, and fire elementals—lived for the art of creation, forging legendary weapons and armor in rituals of power. But the First Great War had left scars: cracks in the mountains unleashed corrupted golems, and ancient forges lay dormant, threatening production. Despite this, Ignathar exuded a rare joy, with inhabitants celebrating a temporary peace under their hero’s leadership.Thorne, the Hero of Ignathar, walked a stone bridge, his black steel armor gleaming with orange runes. His brown hair was tied back, and his amber eyes blazed with the intensity of a living forge. He carried the Hammer of the Eon, won in the Primordial Core, its Eternal Forge skill transforming common metal into legendary weapons. In ATHOMIS, Thorne was a crafter-combatant, specializing in gear that elevated allies to the top. Here, his skill resolved the kingdom’s issues with precision, but his thoughts were restless: I need the dragon’s pact. I’m strong, but to face the final boss, the Corruptor, without the dragon’s pact… I don’t know.In the central village, Thorne faced a crisis: corrupted golems, their stone bodies pulsing with black runes, destroyed a vital forge. With Eternal Forge, he crafted a legendary spear in seconds, infused with primordial flames, and handed it to a human smith, Balthor, who, from ordinary, became a lethal warrior, shattering the golems with precise strikes. Veyra, a fire elemental with flaming hair, exclaimed, “Thorne, your weapons turn anyone into a hero!” Korath, a stone golem with a deep voice, nodded, “You’re Ignathar’s heart.” Lyssia, a human smith with burn scars, laughed, “Thanks to you, peace is back!” Thorne smiled but murmured, “Temporary peace.” The Corruptor is coming. I need the dragon.Thorne forged more legendary weapons, distributing swords and axes that turned common citizens into high-level warriors, bolstering the kingdom’s defenses. He crossed a magma ravine, facing dangers: a swarm of lava drones, corrupted machines, attacked. With the Hammer of the Eon, he unleashed Primordial Impact, a shockwave that pulverized the drones into ash. My weapons are unmatched, but without the dragon, I won’t be enough. Determined, Thorne headed to the Petrified Sanctuary, where the guardian, Litharion, the stone dragon, was said to reside. Litharion was known for his impenetrable shield, a stone aura that reflected any attack.Reaching the sanctuary, a basalt cavern with pulsing runes, Thorne was shocked: the altar was empty. “Where is he?” he muttered, confused. “In the game, Litharion was right here. What happened?” His ATHOMIS tactical mind searched for answers, but the silence was oppressive.Far away, a figure watched from the shadows: Ghultar, the Gluttony, a demon of the Corruptor. Her appearance was now terrifying, transformed by the power she stole from Litharion. Her lithe body was covered in black stone scales, with cracks exuding an infernal red glow. Dragon runes, etched on her skin, pulsed with darkness, and her eyes burned like liquid magma. Curved basalt horns crowned her head, and cracked stone wings beat slowly, scattering ash. Her Corruptor-granted skill, Essence Devour, had allowed her to absorb Litharion’s power. “Wait a little, dear hero,” Ghultar laughed, her voice a venomous whisper. “I’ll absorb you too, kekekeke.”The demons’ actions were intensifying. Ghultar’s absorption of Litharion was a clear sign: the era of chaos was drawing closer, with a great demonic movement now underway.
Please sign in to leave a comment.