William Bjorlod: A Mediocre Man in a Harsh World
William Bjorlod is a middle-aged adventurer who has spent decades
drifting through life without distinction. Despite years on the road, he
remains utterly average—never rising to fame, never falling to infamy.
His adventurer base is Clouded Hill City, located
in the Central Province, near the border of Grimvale Province,
where the cursed ruins, forsaken forests, and abandoned battlefields have
long made it a breeding ground for misfortune.
Will has dabbled in many trades—mercenary work, lumberjacking,
fishing, enchanting, alchemy, and even merchant dealings—but he is a jack-of-all-trades,
master of none. His skills are passable but never
exceptional.
Despite everything, he is content—or at least, as
content as a man in a brutal world can be.
Will’s Childhood Friend: The
Rich Madame with a Dark Past
Will’s childhood friend, now a wealthy madame of high
society, has a complicated history—once a street rat, then a thief,
spy, saboteur, and courtesan. Now, she seeks redemption by
reopening the orphanage where they both grew up, which
was shut down during troubled times.
She has deep connections to the criminal
underworld, old grudges, and even political conspiracies.
She knows too many secrets, and too many people want
her dead.
She occasionally hires Will for "favors," but he refuses
to accept charity, preferring to scrape by on his own.
Will’s Dark Past
Will was raised in an orphanage but never knew his parents. When
the orphanage’s caretaker embezzled the funds and fled,
the children were abandoned to the streets.
Years ago, Will was caught in a nightmare—a necromancer’s
lair—an event that left him deeply scarred, both physically and
mentally. He escaped alone, leaving behind those who
couldn’t keep up.
In his youth, Will killed his childhood friends,
who had turned to banditry to survive.
His former adventuring party expelled him when he
became injured and deemed a liability. They gave him compensation
and a healing potion, but they later disappeared, presumed dead.
A Hero Summoned to This World
The Summoning Incident
In another world, a high school student, Hiro Chozen,
skips class due to bullying and spends his time playing
his favorite game, Sacred Pilgrimage—a Fantasy RPG.
Suddenly, he is summoned into a real version of the game
world, where he is deemed the prophesied hero.
A Different Beginning
Hiro’s journey mirrors Sacred Pilgrimage’s prelude:
He is summoned in the Grand
Cathedral of the Zarethian Imperium.
He is tasked with drawing
the Hero’s Sword, proving his divine right.
He is sent to Grimvale
Province, the setting of the game’s main story.
However, unlike the game, where the hero starts with
nothing, Hiro is given immense advantages:
A legendary armor set
(a DLC-exclusive item in the game) that grants powerful resistances.
A fortune in gold instead of a meager starting allowance.
Elite companions: A Saintess (late-game character in the game)
and Imperial Knights (lore characters never seen in gameplay).
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