Among forgotten gods, demons, and human depravity, only the faithful survive.
The world of Vein is a doomed place, a realm corrupted by metaphysical and cosmic entities, ravenous demons, and, above all, the decay of the human soul.
Amid the ruins of faith rises the Church of Saint Gorb, founded in honor of a priest who sacrificed his own life to save the city of Gorb, once called Mulestone, from a brutal invasion of goblins and devilhands, profane knights of exposed flesh who serve the "Voices," the entities that whisper through the shadows of this world.
Under the mantle of this church, three orphans grow,not as mere survivors, but as instruments of fate.
Isz, the foremost among them, is a pale-skinned young man with long dark-brown hair and crimson eyes that conceal a quiet fury.
[Urban Fantasy] Grimdark Psychological, Action Fantasy, Horror Chivalry, Mythos, Strategy Supernatural, Survival
[Urban Fantasy] Grimdark Psychological, Action Fantasy, Horror Chivalry, Mythos, Strategy Supernatural, Survival