Ren's kingdom is overthrown and she's the only one to escape. Only magic can help her take it back, and so she runs to the Witch hoping she will teach her. But is magic the answer or will she find something more important instead?
CONTRACTS OF THE HEART ANTHOLOGY #8 Tiny shows up in Westtown to be with the one he loves, but she comes with a price only the Sheriff's wife might be able to pay.
In this world there are things, things in which the stubborn mortal mind has played off to be myth. With time, claiming fact to be nothing more than fiction. It is when shown these things that a decision must be reached. Can their sanity withstand the truth? Some prevail, while others are lost. S...
Some ghosts wear your face. Others ride your soul. In the slums of the Redmond Barrens, identity is just another commodity—and Isilme Sorn’el sold hers a long time ago. Now known as Valkyrie, she’s a ghost-hardened warlock turned arcane specialist with too many scars and not enough sins left t...
When four college friends escape to the remote village of Glenfaye after exams, they expect a peaceful retreat—starlit skies, forest trails, and forgotten worries. Rajeev, the group's quiet dreamer and stargazer, finds himself drawn deeper into the forest, chasing the beauty of the Milky Way. ...
Cupid has a simple job. Shoot two arrows, so two people can fall in love. But what if that job wasn't as simple as it sounds? What if two simple shots to the chest is not enough? What if people's hearts are more complex? At the very least, Cupid has a front row seat to a love comedy.
A high school girl witnesses the world around her ending. A mysterious figure gives her a chance to redo the night before this tragedy. With only four hours until school starts again, there is no time to waste. Wearing nothing but her pajamas, Mila goes on a trip of a lifetime.
Hazel is back with another side story. This time her trainee is learning about Dullahans. What they are, how they're made and how to put them down if need be. Hopefully the only heads rolling are the ones needed to put the Dullahans to rest.
This conveys the sense of an apocalyptic scenario combined with repetition or a time-loop concept.