After the attempted assassination against the Beastman Saint, Ruro of the Wolf, she begins an inquisition to root out Konka's supporters among her people. Led by the Grand High Priestess, Sebastenerva of the Serpentinus, the Inquisition slowly spread until it reached the land of the Avinus...
As the most obscure among the tribes of the Beastmen race, the Avinus struggle to survive in their new land infested with monsters. After being driven from Konka's group, Kuro now has no other option but to help this tribe, if he aims to go back to Chersea in one piece.
After being kidnapped by Ruro, Kuro escapes to the land of the Beastmen race, Cherwind. However, what can a powerless, ordinary human do to survive the harsh environment the Beastmen were forced to live in?
War breaks out, as Chersea witnessed the first conflict ever since the start of the ‘Saint’s Peace’. Most of the human kings chose to watch from the sidelines, and it’s up to Kuro to turn back Seirna’s Imperial hordes. Would he be up to the task?
Two factions in the Kingdom of Amaranth, the royal King’s Men and the Nobles’ Alliance teeter on the fragile peace between them. In a last-ditch effort to preserve order, they sent for Her Holiness’ aid in the negotiations. Would Maddie be able to prevent the brewing conflict?
The Bloody Witch of Meldech. One of Chersea’s infamous villains. A bogeyman for children, and a nightmare for the adults. But who was she? And what dangers would she bring to Chersea, even though she’s long dead?
Recovering from her past heartbreak, the Human Saint Madelaine Ann Rubinforth found herself in another problem…this time, with her own family. However, for this one, she had her trump card: the ‘otherworlder’, Kuro.
‘Kuro’ woke up one day in another world, summoned by a girl who claimed that she’s a ‘Great Saint’—all because she was bored. Forced to live in an unfamiliar environment, he strove to become as useful as he could be…only to get involved with the lives of the people around him.